#ifndef __TY_SCENE_H__
#define __TY_SCENE_H__

#include "app_common.h"
#include "app_light_control.h"

OPERATE_RET TY_Scene_SetData(UINT8_T *data, UINT8_T len);
void TY_Scene_Get(LIGHT_DATA_T *data, uint16_t *cntMax);

#endif

